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GAME-BASED APPROACHES TO TEACHING READING IN EARLY EDUCATION

Samanova Shaxlo Baxtiyorovna,Qurbonova Mohlaroy Botirjon kizi , Uzbekistan State World Languages University

Abstract

This literature review explores the impact of game-based learning (GBL) strategies on early reading instruction. Drawing on recent studies, the paper examines the use of games targeting phonics, sight word recognition, reading comprehension, vocabulary acquisition, and reading fluency. Findings suggest that incorporating games into reading instruction can enhance learner motivation, improve foundational literacy skills, and support student engagement—especially among young learners with limited attention spans. The review also highlights the importance of aligning games with pedagogical goals to maximize educational outcomes.

Keywords

Game-based learning, early literacy, reading instruction, educational games, phonics games, sight word recognition, reading comprehension, vocabulary development, elementary education

References

Manzano-León, A., Ait Abdellah, H., Rodríguez Moreno, J., & Aguilar Parra, J. M. (2023). Play as a Learning Resource for Literacy Skills: a Systematic Review. Cadernos de Educação, Tecnologia e Sociedade. https://doi.org/10.14571/brajets.v16.n4.914-926

Masigan, J. K. S. (2020). Effectiveness of the Modified “Alpabasa”: A Game-Based Program in Teaching Reading among the Grades 3 and 4 Non-Readers. 3(2), 37. https://doi.org/10.22158/FET.V3N2P37

Tijms, J. (2023). Dynamic assessment of the effectiveness of digital game-based literacy training in beginning readers: a cluster randomised controlled trial (v0.1). https://doi.org/10.7287/peerj.15499v0.1/reviews/3

Vocabulary Stars Best Online Vocabulary Program: Tests, games & practice for classroom use. (n.d.). https://vocabularystars.com/

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GAME-BASED APPROACHES TO TEACHING READING IN EARLY EDUCATION. (2025). International Journal of Artificial Intelligence, 5(04), 63-66. https://www.academicpublishers.org/journals/index.php/ijai/article/view/3715