Articles
| Open Access | TECHNOLOGIES FOR TRAINING STUDENTS’ CLINICAL THINKING THROUGH THE DISCIPLINE OF INFECTIOUS DISEASES
Qayumov Avazbek Mutalibovich, Nosirov Muzaffar Madaminovich , Andijan State Medical InstituteAbstract
This article explores innovative technologies for training medical students in clinical thinking through the study of infectious diseases. The proposed approach integrates simulation-based learning, case-based methods, digital tools, and the VAK (Visual, Auditory, Kinesthetic) model to develop diagnostic reasoning, decision-making, and professional competence.
Keywords
clinical thinking, infectious diseases, medical education, simulation technologies, diagnostic competence, VAK model, case-based learning, cross-disciplinary approach.
References
Ten Cate O. Competency-based Postgraduate Medical Education: Past, Present and Future. GMS J Med Educ. 2017; 34(5): Doc69.
Dornan T., Boshuizen H., King N., Scherpbier A. Experience-based learning: a model linking the processes and outcomes of medical students’ workplace learning. Med Educ. 2007; 41(1): 84–91.
Ghosh S. Combination of didactic lectures and case-oriented problem-solving tutorials toward better learning: perceptions of students from a conventional medical curriculum. Adv Physiol Educ. 2007; 31(2): 193–197.
Choi J.Y. Simulation in Infectious Disease Education. Seoul: Korea University Press; 2022. – 232 p.
Pashler H., McDaniel M., Rohrer D., Bjork R. Learning styles: Concepts and evidence. Psychological Science in the Public Interest. 2008; 9(3): 105–119.
WHO. Medical Education in the 21st Century: Global Standards. Geneva: World Health Organization; 2020. – 72 p.
N.Komilov. Modern tendencies of teaching history of medicine in higher medical educational institutions and their analysis // Solution of social problems in management and economy. International scientific online conference. https://doi. org/10.5281/zenodo. № 8154487. -Р.17-21.
Article Statistics
Downloads
Copyright License

This work is licensed under a Creative Commons Attribution 4.0 International License.